PokeLens is a fan-made prototype for the Hololens, bringing the classic Pokemon battle system into the mixed reality world. Deviating from the simple and limited mechanics of Pokemon GO, I wanted to test out the true capabilities of a real world AR battle system with simple and intuitive UI and user commands. PokeLens has already been popular around several gaming and tech news networks and shared across social media.
Developed desktop and mobile games using the Unity engine.
Worked with openGL and HLSL to create modern graphical effects.